Creating a full 2D storyboard can be very handy to prepare a 3D sequence. Thanks to Shot Manager it is a fast process, done in the same application and environment than the previz or 3D layout that will follow, and the transition to 3D shots is very smooth and natural in the workflow.

At the moment the best material to illustrate how a storyboard is done is the teaser of Shot Manager V2.0. Some tutorials are being recorded and should be available soon.

Read the following topics to get a better underdstanding of how the entities of Shot Manager intervene in the scene and UI:

See also: